The most-requested pantheon in Age of Mythology history finally arrives. Obsidian Mirror drops today with 3 Major Gods, 9 Minor Gods, a 12-mission campaign, and mechanics built around fear, sacrifice, and illusion.
Age of Mythology: Retold Gets the Aztecs Today — Obsidian Mirror Is the RTS Expansion of the Year
For years, the Age of Mythology community has had one consistent answer when asked what pantheon they most wanted added to the game: the Aztecs. Today, World's Edge delivers. Age of Mythology: Retold — Obsidian Mirror is available right now on PC, PS5, and Xbox, bringing the Aztec pantheon to the RTS for the first time in the franchise's history — and doing it in a way that looks like it was worth every year of waiting.
What's In Obsidian Mirror
This is the largest expansion yet for Age of Mythology: Retold, and by some margin. The headline addition is the complete Aztec pantheon, introducing an entirely new set of major and minor gods alongside mechanics that don't exist anywhere else in the game.
Three new Major Gods serve as the civilisation's foundation choices: Huitzilopochtli, Quetzalcoatl, and Tezcatlipoca. Each brings a distinct strategic identity built around Aztec mythological themes. Huitzilopochtli, the war deity, is built for aggressive expansion. Quetzalcoatl brings the feathered serpent's domain of wind and creation. Tezcatlipoca, associated with darkness and deception, provides the toolkit for the expansion's most distinctive mechanical addition: illusion-based warfare.
Nine new Minor Gods expand the tree beneath them, each adding myth units, god powers, and strategic tools specific to their domain.
Fear, Illusion, and Sacrifice — The New Mechanics
What separates Obsidian Mirror from previous pantheon additions is the depth of its mechanical innovation. The Aztec design philosophy is built around three pillars that don't overlap with existing Age of Mythology gameplay:
Illusion lets Aztec players manipulate enemy behavior through deception — creating false units, triggering misdirection, and forcing opponents to respond to threats that don't exist. It rewards players who can manage multiple psychological pressure points simultaneously rather than simply out-massing.
Fear is a debuff system that affects enemy unit effectiveness in ways tied to specific triggers — Aztec myth units and god powers can stack fear on opposing forces, creating windows of vulnerability that reward coordinated attacks.
Sacrifice introduces Tonalli — the Aztec concept of life essence released in battle. Every fallen warrior feeds Tonalli, which fuels divine Favour and empowers your gods. Players can also sacrifice villagers for a Tonalli surge when greater power is needed urgently. It creates a resource management tension that no other pantheon in the game has.
The Tower-from-Fallen-Foes mechanic — Aztec players can construct defensive towers from the life force of enemies killed in battle — is the kind of invention that will reshape how Aztec games are played competitively once the community finds the optimal build orders.
The Campaign: A 12-Mission Story Spanning Continents
The Obsidian Mirror campaign is the longest single-player addition the game has received. Twelve missions tell the story of Huitzilopochtli leading his people south after the destruction of the utopian city of Aztlan — a catastrophe caused by the eternal rivalry between Quetzalcoatl and Tezcatlipoca. Tezcatlipoca escapes through his obsidian mirror into other mythologies' territories, and the campaign follows him across continents as alliances form, shatter, and reform around the central divine conflict.
World's Edge specifically designed this campaign to span multiple mythological traditions — the Aztec story deliberately collides with the Norse, Greek, and Egyptian worlds already established in Retold, creating crossover encounters that the community has been speculating about since the first Retold content updates. For story-driven RTS players, this is the expansion they've been waiting for.
Who Should Buy It
Age of Mythology: Retold players who own the Expansion Pass already have access to Obsidian Mirror at no additional cost — this is the final expansion included in the pass. Players who purchased the base game without the pass can buy Obsidian Mirror individually.
For anyone who has been playing Retold since its Retold launch and has wanted a fresh strategic option to explore — particularly one as mechanically distinct as the Aztecs — this is the update. For lapsed players who stepped away, the combination of the Aztec campaign and the new mechanics is a strong reason to return.
The patch accompanying today's release also includes balance improvements, new maps for skirmish and multiplayer, and performance fixes for PS5 that address multithreading and memory management — meaning the console version should run better than it did yesterday regardless of whether you buy the DLC.
Age of Mythology: Retold — Obsidian Mirror is available now. Included in the Expansion Pass. Available individually for non-pass owners.
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